It was the moment that, for many fans, made Star Wars feel real. Darth Vader walks into the room and stands a little too close to the person he’s addressing. Pretty standard stuff for the man in black, sure. Except this wasn’t a scene in a movie, comic book, or video game. As experienced in ILMxLAB’s Vader Immortal: A Star Wars VR Series, it was fans who stood before the iconic Sith Lord. Vader was towering and imposing, and it brought players into the galaxy far, far away in a way previously unimagined.
“It was huge,” says Jose Perez III, director of ILMxLAB’s Star Wars: Tales from the Galaxy’s Edge. “We learned a lot from that one moment and so we’re constantly trying to find ways to lean into it,